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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.09 18:05:00 -
[1]
Having just spent a good hour messing around on the new Carbon character creator on SISI, it struck me that we can change virtually every aspect of our physical appearance EXCEPT our height.
Now, since CCP have worked hard to achieve a sense of realism with this new piece of software, it strikes me as short sighted to not include a variable for height. After all, I can walk 5 minutes up my street and meet 30 people all of varying stature. Now I am aware that CCP do not want people to go crazy with an idea like this and making characters that are 2 foot high and 6 feet wide, or similarly ones who are 17 feet high and 2 feet wide.
What I propose is a max height differential of 1 foot. Now I realise that doesn't sound much, but it should suffice to give a more realistic range of heights. The minimum height would be locked at 5 feet and 5 inches, going to a locked maximum of 6 feet and 5 inches. Im aware that this doesn't cover anywhere near the range of real life, but I feel it would be much more realistic than the current limitations.
The difference in height could be increased or decreased in 2 inch increments giving 7 differing height values for each character, or if thats not enough, then perhaps 1 inch increments could be employed. Hopefully a change such as this would appease the players who like to be as unique as possible without providing too much extra work for CCP to carry out.
Please vote as you see fit, hopefully I don't get flamed into oblivion 
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.09 19:49:00 -
[2]
Originally by: Don Pellegrino Supported, but this should be in the Test Server Feedback subforum.
I will make a post there as well at some point. However this is an idea for adding new options, not altering something that already exists. There is currently no option for changing height, I am proposing one be added.
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.09 22:21:00 -
[3]
Edited by: Cutter Isaacson on 09/01/2011 22:22:14
Originally by: Destination SkillQueue Edited by: Destination SkillQueue on 09/01/2011 20:59:55
Originally by: Laxyr Oh I would so love to read the answer to a petition covering this.
"By design" is what it would most likely say. And from behind the office doors would travel a voice.. "Why the hell didn't we think of that"
Regards, Lax
They thought of it and decided against it. It's not like it is a secret, and people have been upset about it since it was announced. IIRC the reason given was something like "Height variations would require a much more complex animation system and extra work. We think those resources are better spent elsewhere". Males will be bigger than females though.
I'll still support this, since even limited height variation would be a nice thing to have.
I'm struggling to see how this could be a problem, I certainly can't see how it would cause any issues with animation. It is simply amtter of scaling. Think of it almost as a zoom function. The animation should not need to be tweaked and surely if women and men are different heights already, then the ability to change scale and keep things consistent already exists.
The original issue that CCP had, and please correct me if I'm wrong, was that people were asking for a massive range of different heights, ranging from the very small to the stupidly huge. Such massive differences would of course lead to animations for walking and environment interaction needing a total overhaul and thus a great deal of extra work. I cannot see how a 1 foot height differential could lead to the same issues.
Clearly skeletal/musculature resizing whilst keeping proportions relative is possible, as you can already do this on the version available on SISI. If you increase the characters weight, everything else scales along with it. If you move the positioning of the hips, the posterior and adjoining musculature shifts as well. Why then, when such subtle changes are possible (and we are talking fractions of a millimetre here) is it so hard to implement an incremental height change?
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.10 17:40:00 -
[4]
Originally by: Dav Varan +1
Bigger range thou
5ft to 7ft
I decided on a 1 foot height variance because its a little more realistic than 5' and 7' people. It should also make it easier for CCP to code with regards to character movement animation. |

Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.10 17:55:00 -
[5]
Originally by: Sinister Dextor No Dwarves in Eve. Not supported.
5' 5" is not considered a dwarf sir, the worldwide average minimum height is, I believe 5' 5". Hence the reason I chose that as the minimum for EVE. Fail troll fails. 0/10
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.10 20:55:00 -
[6]
Originally by: OC 2av2 Definitely - 100% support!
Moreover, it should allow adding more weight to character. Allow character to have fat bumps on top of belt-line on both sides of body. And give for character possibility to have paunch that is pendulous out on top of belt-line (you know - the result of drinking much beer ;]] )
I'd love to have one for my character very much. Just like in RL  
Fatty double chin could be a bonus 
Lol, I much appreciate your vote and your enthusiasm. The only problem with the idea of adding things like extra weight is that given the Lore that is already in place regarding pod pilots, it is highly unlikely that one of them would have anything other than a reasonable physique, and while I am aware that this is not entirely realistic I can appreciate why CCP would choose not to include it.
One of the main objections (apparently) to including variable heights was that CCP (apparently) claimed that it would require extra coding and lots more man/woman hours to modify the animation of our pilots. Too large an increase or decrease in height and body weight would require those pilots to walk in a different manner, as each character has a "weight" which affects the motion of their bodies as they walk and the way in which their indvidual limbs move.
This is why my proposal is limited to just a simple 1 foot variance in stature. It is, as far as I can work out, the minimum amount of coding change for the maximum impact. This is what I hope will push CCP to change their collective mind about introducing this option in a final iteration of Carbon character creation before the realease of Incarna part one. It won't require a change to the portrait we will already have created and we would just be able to go back in and alter our characters height.
As someone famous once said "the simplest ideas are sometimes the best". Im hoping this proves to be the case.
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.12 11:45:00 -
[7]
not sure if numping is alowed but here goes anyway
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.13 00:46:00 -
[8]
Originally by: jackaloped
I can still voice my own opinion . But yeah if the masses want ccp to spend resources/time on Space Barbie that is what they will do. IĈm just pointing out that the ccp resources arenĈt infinite. So anytime you vote for one thing that means something else is not being worked on.
I suppose I am the only one who wishes they would work on game mechanics instead of making our avatars pretty.
Right, I think thats just about enough derailing thankyou. May I suggest you go back through all the old info on the development of EVE, go ask a Dev or a GM, ask some of the older players or even email CCP themselves and ask one question "What has been your vision for EVE from the beginning?" or I can save you all that time and effort and tell you right now. From the very beginning EVE was destined not only to be an "internet spaceships" game, but a fully realised sci-fi universe, with as many layers to it as possible. CCP started to build this universe with pew pew in outer space and once their income was assured and a playerbase established, the plan moved ahead.
Work began on the next step in creating this sci-fi universe, its development title being "Walking in Stations" a rather bland name for what is essentially the other half of this game world. Now 5 years on and with a real deployment name of "Incarna" we are almost there, the universe for us is almost complete. To you Incarna seems to be fluff and nonsense, you think it is taking time away from fixing other things that you deem more important, yet what you fail to realise is that the people working on Incarna were hired to do just that.
No-one responsible for bug hunting, patch deployment or any of these other areas you deem important have been re-tasked to work on Incarna. It has its own team of people and its own section of the budget and it doesn't interfere with anything else. Your bugs will be hunted, your fixes deployed and the world will keep turning on its axis. So calm down, read up on how CCP/Whitewolf operate, realise that "the masses" don't tell CCP how to spend its money or its resources and for god sake cheer up.
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.13 16:30:00 -
[9]
Jack you have made your point, please stop derailing this thread. I posted this to find support for my idea, not for people to complain about how their stuff isnt getting dealt with.
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Hollow World Mining Corporation
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Posted - 2011.01.16 11:37:00 -
[10]
and another small bump to the front
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.24 00:51:00 -
[11]
bump to the front page i think
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.01.29 07:29:00 -
[12]
one last bump
Originally by: Johnny Dexter bombs everyone to Narnia
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Cutter Isaacson
Minmatar Hollow World Mining Corporation
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Posted - 2011.03.26 20:00:00 -
[13]
pushing back to the front page, please read the edit in the OP.
Originally by: Johnny Dexter bombs everyone to Narnia
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